Number of items: 72.
2024
Zhang, X., Meng, Z. , Lever, J. and Ho, E. S.L.
(2024)
Gla-AI4BioMed at RRG24: Visual Instruction-tuned Adaptation for Radiology Report Generation.
In: 62nd Annual Meeting of the Association for Computational Linguistics (ACL 2024), 23rd BioNLP Workshop, Bangkok, Thailand, 16 August 2024,
(Accepted for Publication)
Zhu, M., Ho, E. S.L. , Chen, S., Yang, L. and Shum, H. P.H.
(2024)
Geometric features enhanced human-object interaction detection.
IEEE Transactions on Instrumentation and Measurement,
(Accepted for Publication)
Crosato, L., Wei, C., Ho, E. S. L. , Shum, H. P. H. and Sun, Y.
(2024)
A Virtual Reality Framework for Human-Driver Interaction Research: Safe and Cost-Effective Data Collection.
In: 19th Annual ACM/IEEE International Conference on Human Robot Interaction (HRI 2024), Boulder, Colorado, USA, 11-15 March 2024,
pp. 167-174.
ISBN 9798400703225
(doi: 10.1145/3610977.3634923)
Zhang, H., Ho, E. S.L. , Zhang, X., Del Din, S. and Shum, H. P.H.
(2024)
Pose-based tremor type and level analysis for Parkinson’s disease from video.
International Journal of Computer Assisted Radiology and Surgery,
(doi: 10.1007/s11548-023-03052-4)
(Early Online Publication)
Chazhoor, A. A. P., Ho, E. S.L. , Gao, B. and Woo, W. L.
(2024)
A review and benchmark on state-of-the-art steel defects detection.
SN Computer Science, 5(1),
114.
(doi: 10.1007/s42979-023-02436-2)
Crosato, L., Tian, K., Shum, H. P.H., Ho, E. S.L. , Wang, Y. and Wei, C.
(2024)
Social interaction-aware dynamical models and decision making for autonomous vehicles.
Advanced Intelligent Systems,
(doi: 10.1002/aisy.202300575)
(Early Online Publication)
2023
Chen, S., Atapour-Abarghouei, A., Ho, E. S.L. and Shum, H. P.H.
(2023)
INCLG: inpainting for non-cleft lip generation with a multi-task image processing network.
Software Impacts, 17,
100517.
(doi: 10.1016/j.simpa.2023.100517)
Men, Q., Ho, E. S.L. , Shum, H. P.H. and Leung, H.
(2023)
Focalized contrastive view-invariant learning for self-supervised skeleton-based action recognition.
Neurocomputing, 537,
pp. 198-209.
(doi: 10.1016/j.neucom.2023.03.070)
Sakkos, D., Ho, E. S.L. , Shum, H. P.H. and Elvin, G.
(2023)
Image editing-based data augmentation for illumination-insensitive background subtraction.
Journal of Enterprise Information Management, 36(3),
pp. 818-838.
(doi: 10.1108/JEIM-02-2020-0042)
Crosato, L., Shum, H. P.H., Ho, E. S.L. and Wei, C.
(2023)
Interaction-aware decision-making for automated vehicles using social value orientation.
IEEE Transactions on Intelligent Vehicles, 8(2),
pp. 1339-1349.
(doi: 10.1109/TIV.2022.3189836)
Hu, P., Ho, E. S.L. and Munteanu, A.
(2023)
Alignbodynet: deep learning-based alignment of non-overlapping partial body point clouds from a single depth camera.
IEEE Transactions on Instrumentation and Measurement, 72,
2502609.
(doi: 10.1109/TIM.2022.3222501)
2022
Goel, A., Men, Q. and Ho, E. S. L.
(2022)
Interaction mix and match: synthesizing close interaction using conditional hierarchical GAN with multi-hot class embedding.
Computer Graphics Forum, 41(8),
pp. 327-338.
(doi: 10.1111/cgf.14647)
Hartley, J., Shum, H. P. H., Ho, E. S. L. , Wang, H. and Ramamoorthy, S.
(2022)
Formation control for UAVs using a Flux Guided approach.
Expert Systems with Applications, 205,
117665.
(doi: 10.1016/j.eswa.2022.117665)
Ho, E. S. L. , McCay, K. D., Marcroft, C. and Embleton, N. D.
(2022)
PCPP: a MATLAB application for abnormal infant movement detection from video.
Software Impacts, 14,
100412.
(doi: 10.1016/j.simpa.2022.100412)
Zhang, H., Ho, E. S.L. and Shum, H. P.H.
(2022)
CP-AGCN: Pytorch-based attention informed graph convolutional network for identifying infants at risk of cerebral palsy.
Software Impacts, 14,
100419.
(doi: 10.1016/j.simpa.2022.100419)
Zhu, M., Men, Q., Ho, E. S.L., Leung, H. and Shum, H. P.H.
(2022)
A two-stream convolutional network for musculoskeletal and neurological disorders prediction.
Journal of Medical Systems, 46(11),
76.
(doi: 10.1007/s10916-022-01857-5)
(PMID:36201114)
(PMCID:PMC9537228)
Zhang, H., Ho, E. S.L. , Zhang, X. and Shum, H. P.H.
(2022)
Pose-Based Tremor Classification for Parkinson's Disease Diagnosis from Video.
In: Medical Image Computing and Computer Assisted Intervention — MICCAI 2022, Singapore, 18-22 Sep 2022,
pp. 489-499.
ISBN 9783031164392
(doi: 10.1007/978-3-031-16440-8_47)
Nozawa, N., Shum, H. P. H., Feng, Q., Ho, E. S. L. and Morishima, S.
(2022)
3D car shape reconstruction from a contour sketch using GAN and lazy learning.
Visual Computer, 38(4),
pp. 1317-1330.
(doi: 10.1007/s00371-020-02024-y)
Hu, P., Ho, E. S.-L. and Munteanu, A.
(2022)
3DBodyNet: fast reconstruction of 3D animatable human body shape from a single commodity depth camera.
IEEE Transactions on Multimedia, 24,
pp. 2139-2149.
(doi: 10.1109/TMM.2021.3076340)
McCay, K. D., Hu, P., Shum, H. P. H., Lok Woo, W., Marcroft, C., Embleton, N. D., Munteanu, A. and Ho, E. S. L.
(2022)
A pose-based feature fusion and classification framework for the early prediction of cerebral palsy in infants.
IEEE Transactions on Neural Systems and Rehabilitation Engineering, 30,
pp. 8-19.
(doi: 10.1109/TNSRE.2021.3138185)
(PMID:34941512)
Thakur, D., Biswas, S., Ho, E. S. L. and Chattopadhyay, S.
(2022)
ConvAE-LSTM: convolutional autoencoder long short-term memory network for smartphone-based human activity recognition.
IEEE Access, 10,
pp. 4137-4156.
(doi: 10.1109/ACCESS.2022.3140373)
2021
Men, Q., Ho, E. S. L. , Shum, H. P. H. and Leung, H.
(2021)
A quadruple diffusion convolutional recurrent network for human motion prediction.
IEEE Transactions on Circuits and Systems for Video Technology, 31(9),
pp. 3417-3432.
(doi: 10.1109/TCSVT.2020.3038145)
Chan, J. C. P. and Ho, E. S. L.
(2021)
Emotion transfer for 3D hand and full body motion using StarGAN.
Computers, 10(3),
38.
(doi: 10.3390/computers10030038)
Wang, H., Ho, E. S. L. , Shum, H. P. H. and Zhu, Z.
(2021)
Spatio-temporal manifold learning for human motions via long-horizon modeling.
IEEE Transactions on Visualization and Computer Graphics, 27(1),
pp. 216-227.
(doi: 10.1109/TVCG.2019.2936810)
(PMID:31443030)
Hammad, M., Iliyasu, A. M., Subasi, A., Ho, E. S. L. and Abd El-Latif, A. A.
(2021)
A multitier deep learning model for arrhythmia detection.
IEEE Transactions on Instrumentation and Measurement, 70,
2502809.
(doi: 10.1109/TIM.2020.3033072)
Kar, A., Pramanik, S., Chakraborty, A., Bhattacharjee, D., Ho, E. S. L. and Shum, H. P. H.
(2021)
LMZMPM: Local Modified Zernike Moment per-unit Mass for robust human face recognition.
IEEE Transactions on Information Forensics and Security, 16,
pp. 495-509.
(doi: 10.1109/TIFS.2020.3015552)
Sakkos, D., Mccay, K. D., Marcroft, C., Embleton, N. D., Chattopadhyay, S. and Ho, E. S. L.
(2021)
Identification of abnormal movements in infants: a deep neural network for body part-based prediction of cerebral palsy.
IEEE Access, 9,
pp. 94281-94292.
(doi: 10.1109/ACCESS.2021.3093469)
2020
Shen, Y., Yang, L., Ho, E. S.L. and Shum, H. P.H.
(2020)
Interaction-based human activity comparison.
IEEE Transactions on Visualization and Computer Graphics, 26(8),
pp. 2620-2633.
(doi: 10.1109/TVCG.2019.2893247)
(PMID:30703028)
Organisciak, D., Sakkos, D., Ho, E. S.L. , Aslam, N. and Shum, H. P. H.
(2020)
Unifying person and vehicle re-identification.
IEEE Access, 8,
pp. 115673-115684.
(doi: 10.1109/ACCESS.2020.3004092)
McCay, K. D., Ho, E. S.L. , Shum, H. P.H., Fehringer, G., Marcroft, C. and Embleton, N. D.
(2020)
Abnormal infant movements classification with deep learning on pose-based features.
IEEE Access, 8,
pp. 51582-51592.
(doi: 10.1109/ACCESS.2020.2980269)
2019
Stef, A., Perera, K., Shum, H.P.H. and Ho, E.S.L.
(2019)
Synthesizing Expressive Facial and Speech Animation by Text-to-IPA Translation with Emotion Control.
In: 12th International Conference on Software, Knowledge, Information Management & Applications (SKIMA), Phnom Penh, Cambodia, 03-05 December 2018,
ISBN 9781538691410
(doi: 10.1109/SKIMA.2018.8631536)
Chan, J. C.P., Shum, H. P.H., Wang, H., Yi, L., Wei, W. and Ho, E. S.L.
(2019)
A generic framework for editing and synthesizing multimodal data with relative emotion strength.
Computer Animation and Virtual Worlds, 30(6),
e1871.
(doi: 10.1002/cav.1871)
Hall, J., Chan, J.C.P., Shum, H.P.H., Wei, W. and Ho, E.S.L.
(2019)
An Interactive Motion Analysis Framework for Diagnosing and Rectifying Potential Injuries Caused Through Resistance Training.
In: MIG '19: Motion, Interaction and Games, Newcastle upon Tyne, UK, 28 - 30 October 2019,
pp. 1-2.
ISBN 9781450369947
(doi: 10.1145/3359566.3364688)
Zhang, J., Shum, H.P.H., McCay, K. and Ho, E.S.L.
(2019)
Prior-Less 3D Human Shape Reconstruction with an Earth Mover’s Distance Informed CNN.
In: MIG '19: Motion, Interaction and Games, Newcastle upon Tyne, UK, 28 - 30 October 2019,
pp. 1-2.
ISBN 9781450369947
(doi: 10.1145/3359566.3364694)
McCay, K.D., Ho, E.S.L. , Marcroft, C. and Embleton, N.D.
(2019)
Establishing Pose Based Features Using Histograms for the Detection of Abnormal Infant Movements.
In: 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), Berlin, Germany, 23-27 July 2019,
pp. 5469-5472.
(doi: 10.1109/EMBC.2019.8857680)
Hu, P., Ho, E.S.L. , Aslam, N., Shum, H.P.H. and Komura, T.
(2019)
A new method to evaluate the dynamic air gap thickness and garment sliding of virtual clothes during walking.
Textile Research Journal, 89(19-20),
pp. 4148-4161.
(doi: 10.1177/0040517519826930)
Irimia, A.-S., Chan, J.C.P., Mistry, K., Wei, W. and Ho, E.S.L.
(2019)
Emotion Transfer for Hand Animation.
In: MIG '19: Motion, Interaction and Games, Newcastle upon Tyne, UK, 28 - 30 October 2019,
pp. 1-2.
ISBN 9781450369947
(doi: 10.1145/3359566.3364692)
Nozawa, N., Shum, H.P.H., Ho, E.S.L. and Morishima, S.
(2019)
3D car shape reconstruction from a single sketch image.
In: MIG '19: Motion, Interaction and Games, Newcastle upon Tyne, UK, 28 - 30 October 2019,
pp. 1-2.
ISBN 9781450369947
(doi: 10.1145/3359566.3364693)
Sakkos, D., Ho, E. S. L. and Shum, H. P. H.
(2019)
Illumination-aware multi-task GANs for foreground segmentation.
IEEE Access, 7,
pp. 10976-10986.
(doi: 10.1109/ACCESS.2019.2891943)
Xu, S., Ho, E.S.L. and Shum, H.P.H.
(2019)
A hybrid metaheuristic navigation algorithm for robot path rolling planning in an unknown environment.
Mechatronic Systems and Control, 47(4),
pp. 216-224.
(doi: 10.2316/J.2019.201-3000)
2018
Flinton, C., Anderson, P., Shum, H.P.H. and Ho, E.S.L.
(2018)
NETIVAR: NETwork Information Visualization based on Augmented Reality.
In: 2018 12th International Conference on Software, Knowledge, Information Management & Applications (SKIMA), Phnom Penh, Cambodia, 03-05 December 2018,
ISBN 9781538691410
(doi: 10.1109/SKIMA.2018.8631530)
Rueangsirarak, W., Zhang, J., Aslam, N., Ho, E. S.L. and Shum, H. P.H.
(2018)
Automatic musculoskeletal and neurological disorder diagnosis with relative joint displacement from human gait.
IEEE Transactions on Neural Systems and Rehabilitation Engineering, 26(12),
pp. 2387-2396.
(doi: 10.1109/TNSRE.2018.2880871)
(PMID:30442608)
Li, J., Qu, Y., Chao, F., Shum, H.P.H., Ho, E.S.L. and Yang, L.
(2018)
Machine learning algorithms for network intrusion detection.
In:
AI in Cybersecurity.
Series: Intelligent systems reference library, 151.
Springer, pp. 151-179.
ISBN 9783319988412
(doi: 10.1007/978-3-319-98842-9_6)
Shen, Y., Henry, J., Wang, H., Ho, E. S.L. , Komura, T. and Shum, H. P. H.
(2018)
Data-driven crowd motion control with multi-touch gestures.
Computer Graphics Forum, 37(6),
pp. 382-394.
(doi: 10.1111/cgf.13333)
Yin, K., Huang, H., Ho, E.S.L. , Wang, H., Komura, T., Cohen-Or, D. and Zhang, H.
(2018)
A sampling approach to generating closely interacting 3D pose-pairs from 2D annotations.
IEEE Transactions on Visualization and Computer Graphics, 25(6),
pp. 2217-2227.
(doi: 10.1109/TVCG.2018.2832097)
(PMID:29994049)
Ho, E. S.L. and Yuen, P. C.
(2018)
Real-time full-body pose synthesis and editing.
In: Müller, B. and Wolf, S. I. (eds.)
Handbook of Human Motion.
Springer, pp. 1959-1974.
ISBN 9783319144184
(doi: 10.1007/978-3-319-14418-4_8.)
Xu, S., Ho, E.S.L. , Aslam, N. and Shum, H.P.H.
(2018)
Unsupervised abnormal behaviour detection with overhead crowd video.
In: 2017 11th International Conference on Software, Knowledge, Information Management and Applications (SKIMA), Malabe, Sri Lanka, 6-8 December 2017,
ISBN 9781538646021
(doi: 10.1109/SKIMA.2017.8294092)
2017
Shen, Y., Wang, H., Ho, E.S.L. , Yang, L. and Shum, H.P.H.
(2017)
Posture-based and action-based graphs for boxing skill visualization.
Computers and Graphics, 69,
pp. 104-115.
(doi: 10.1016/j.cag.2017.09.007)
2016
Shum, H.P.H., Wang, H., Ho, E.S.L. and Komura, T.
(2016)
SkillVis: a visualization tool for boxing skill assessment.
In: MiG '16: Motion In Games, 10 - 12 October 2016, Burlingame, CA, USA,
pp. 145-153.
ISBN 9781450345927
(doi: 10.1145/2994258.2994266)
Ho, E. S.L. , Chan, J. C.P., Chan, D. C.K., Shum, H. P.H., Cheung, Y.-m. and Yuen, P. C.
(2016)
Improving posture classification accuracy for depth sensor-based human activity monitoring in smart environments.
Computer Vision and Image Understanding, 148,
pp. 97-110.
(doi: 10.1016/j.cviu.2015.12.011)
2015
Ho, E.S.L. , Chan, J.C.P., Cheung, Y.-M. and Yuen, P.C.
(2015)
Modeling Spatial Relations of Human Body Parts for Indexing and Retrieving Close Character Interactions.
In: VRST '15: 21th ACM Symposium on Virtual Reality Software and Technology, Beijing China, 13 - 15 November 2015,
pp. 187-190.
ISBN 9781450339902
(doi: 10.1145/2821592.2821617)
Wong, C. K. and Ho, E. S. L.
(2015)
A Study of Performance Difference of Students Admitted Through Different Routes in a Systems Analysis and Design Course.
3rd Asia Symposium on Engineering and Information, Chengdu, China, 23-25 April 2015.
2014
Ho, E. S.L. , Wang, H. and Komura, T.
(2014)
A multi-resolution approach for adapting close character interaction.
In: VRST '14: Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, Edinburgh, Scotland, 11 - 13 November 2014,
97 - 106.
ISBN 9781450332538
(doi: 10.1145/2671015.2671020)
Shum, H. P.H., Hoyet, L., Ho, E. S.L. , Komura, T. and Multon, F.
(2014)
Natural preparation behavior synthesis.
Computer Animation and Virtual Worlds, 25,
531 - 542.
(doi: 10.1002/cav.1546)
Wang, H., Ho, E. S.L. and Komura, T.
(2014)
An energy-driven motion planning method for two distant postures.
IEEE Transactions on Visualization and Computer Graphics, 21(1),
18 - 30.
(doi: 10.1109/TVCG.2014.2327976)
2013
Ho, E. S.L. , Shum, H. P.H., Cheung, Y.-m. and Yuen, P. C.
(2013)
Topology aware data-driven inverse kinematics.
Computer Graphics Forum, 32(7),
61 - 70.
(doi: 10.1111/cgf.12212)
Ho, E. S.L. and Shum, H. P.H.
(2013)
Motion Adaptation for Humanoid Robots in Constrained Environments.
In: 2013 IEEE International Conference on Robotics and Automation (ICRA), Karlsruhe, Germany, 6-10 May 2013,
3813 - 3818.
ISBN 9781467356435
(doi: 10.1109/ICRA.2013.6631113)
Shum, H. P. H., Ho, E. S.L. , Jiang, Y. and Takagi, S.
(2013)
Real-time posture reconstruction for Microsoft Kinect.
IEEE Transactions on Cybernetics, 43(5),
1357 - 1369.
(doi: 10.1109/TCYB.2013.2275945)
Ho, E. S.L. , Chan, J. C.P., Komura, T. and Leung, H.
(2013)
Interactive partner control in close interactions for real-time applications.
ACM Transactions on Multimedia Computing, Communications and Applications, 9(3),
21.
(doi: 10.1145/2487268.2487274)
Shum, H. P.H., Hoyet, L., Ho, E. S.L. , Komura, T. and Multon, F.
(2013)
Preparation Behaviour Synthesis with Reinforcement Learning.
CASA 2013 : The 26th Conference on Computer Animation and Social Agents, Istanbul, Turkey, 16-18 May 2013.
2012
Shum, H. P.H. and Ho, E. S.L.
(2012)
Real-Time Physical Modelling of Character Movements with Microsoft Kinect.
In: VRST'12: The 18th ACM Symposium on Virtual Reality Software and Technology 2012, Toronto, Canada, 10 - 12 December 2012,
pp. 17-24.
ISBN 9781450314695
(doi: 10.1145/2407336)
2011
Ho, E. S.L. and Komura, T.
(2011)
A finite state machine based on topology coordinates for wrestling games.
Computer Animation and Virtual Worlds, 22(5),
435 - 443.
(doi: 10.1002/cav.376)
2010
Ho, E.S.L. , Komura, T., Ramamoorthy, S. and Vijayakumar, S.
(2010)
Controlling Humanoid Robots in Topology Coordinates.
In: 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, Taipei, Taiwan, 18-22 October 2010,
pp. 178-182.
ISBN 9781424466764
(doi: 10.1109/IROS.2010.5652787)
Ho, E. S.L. , Komura, T. and Tai, C.-L.
(2010)
Spatial relationship preserving character motion adaptation.
ACM Transactions on Graphics, 29(4),
33.
(doi: 10.1145/1778765.1778770)
2009
Ho, E. S.L. and Komura, T.
(2009)
Real-time character control for wrestling games.
In: Egges, A., Geraerts, R. and Overmars, M. (eds.)
Motion in Games.
Series: Lecture notes in computer science (5884).
Springer, pp. 128-137.
ISBN 9783642103469
(doi: 10.1007/978-3-642-10347-6_12)
Ho, E.S.L. and Komura, T.
(2009)
Planning Tangling Motions for Humanoids.
In: 2007 7th IEEE-RAS International Conference on Humanoid Robots, Pittsburgh, PA, USA, 29 November - 1 December 2007,
pp. 507-512.
ISBN 9781424418619
(doi: 10.1109/ICHR.2007.4813918)
Ho, E. S.L. and Komura, T.
(2009)
Character motion synthesis by topology coordinates.
Computer Graphics Forum, 28(2),
pp. 299-308.
(doi: 10.1111/j.1467-8659.2009.01369.x)
Ho, E.S.L. and Komura, T.
(2009)
Indexing and retrieving motions of characters in close contact.
IEEE Transactions on Visualization and Computer Graphics, 15(3),
pp. 481-492.
(doi: 10.1109/TVCG.2008.199)
(PMID:19282553)
2008
Komura, T., Shum, H.P.H. and Ho, E.S.L.
(2008)
Simulating interactions of characters.
In: Egges, A., Kamphuis, A. and Overmars, M. (eds.)
Motion in Games.
Series: Lecture notes in computer science (5277).
Springer, pp. 94-103.
ISBN 9783540892199
(doi: 10.1007/978-3-540-89220-5-10)
2007
Ho, E. S.L. and Komura, T.
(2007)
Wrestle Alone : Creating Tangled Motions of Multiple Avatars from Individually Captured Motions.
In: 15th Pacific Conference on Computer Graphics and Applications (PG'07), Maui, HI, USA, 29 October- 2 November 2007,
ISBN 9780769530093
(doi: 10.1109/pg.2007.54)
2005
Ho, E.S.L. , Komura, T. and Lau, R.W.H.
(2005)
Computing Inverse Kinematics with Linear Programming.
In: VRST05: The ACM Symposium on Virtual Reality Software and Technology 2005, Monterey, CA, USA, 7 - 9 November 2005,
pp. 163-166.
ISBN 1595930981
(doi: 10.1145/1101616.1101651)
Komura, T., Ho, E.S.L. and Lau, R.W.H.
(2005)
Animating reactive motion using momentum-based inverse kinematics.
Computer Animation and Virtual Worlds, 16(3-4),
pp. 213-223.
(doi: 10.1002/cav.101)
This list was generated on Fri Aug 16 17:15:11 2024 BST.