Number of items: 72.
2024
Zhang, X., Meng, Z. , Lever, J. and Ho, E. S.L.
(2024)
Gla-AI4BioMed at RRG24: Visual Instruction-tuned Adaptation for Radiology Report Generation.
In: 62nd Annual Meeting of the Association for Computational Linguistics (ACL 2024), 23rd BioNLP Workshop, Bangkok, Thailand, 16 August 2024,
(Accepted for Publication)
Crosato, L., Tian, K., Shum, H. P.H., Ho, E. S.L., Wang, Y. and Wei, C.
(2024)
Social interaction-aware dynamical models and decision making for autonomous vehicles.
Advanced Intelligent Systems, 6(3),
2300575.
(doi: 10.1002/aisy.202300575)
Crosato, L., Wei, C., Ho, E. S. L. , Shum, H. P. H. and Sun, Y.
(2024)
A Virtual Reality Framework for Human-Driver Interaction Research: Safe and Cost-Effective Data Collection.
In: 19th Annual ACM/IEEE International Conference on Human Robot Interaction (HRI 2024), Boulder, Colorado, USA, 11-15 March 2024,
pp. 167-174.
ISBN 9798400703225
(doi: 10.1145/3610977.3634923)
Zhang, H., Ho, E. S.L. , Zhang, X., Del Din, S. and Shum, H. P.H.
(2024)
Pose-based tremor type and level analysis for Parkinson’s disease from video.
International Journal of Computer Assisted Radiology and Surgery,
(doi: 10.1007/s11548-023-03052-4)
(Early Online Publication)
Chazhoor, A. A. P., Ho, E. S.L. , Gao, B. and Woo, W. L.
(2024)
A review and benchmark on state-of-the-art steel defects detection.
SN Computer Science, 5(1),
114.
(doi: 10.1007/s42979-023-02436-2)
Zhu, M., Ho, E. S.L., Chen, S., Yang, L. and Shum, H. P.H.
(2024)
Geometric features enhanced human-object interaction detection.
IEEE Transactions on Instrumentation and Measurement, 73,
5026014.
(doi: 10.1109/TIM.2024.3427800)
2023
Chen, S., Atapour-Abarghouei, A., Ho, E. S.L. and Shum, H. P.H.
(2023)
INCLG: inpainting for non-cleft lip generation with a multi-task image processing network.
Software Impacts, 17,
100517.
(doi: 10.1016/j.simpa.2023.100517)
Men, Q., Ho, E. S.L. , Shum, H. P.H. and Leung, H.
(2023)
Focalized contrastive view-invariant learning for self-supervised skeleton-based action recognition.
Neurocomputing, 537,
pp. 198-209.
(doi: 10.1016/j.neucom.2023.03.070)
Sakkos, D., Ho, E. S.L. , Shum, H. P.H. and Elvin, G.
(2023)
Image editing-based data augmentation for illumination-insensitive background subtraction.
Journal of Enterprise Information Management, 36(3),
pp. 818-838.
(doi: 10.1108/JEIM-02-2020-0042)
Crosato, L., Shum, H. P.H., Ho, E. S.L. and Wei, C.
(2023)
Interaction-aware decision-making for automated vehicles using social value orientation.
IEEE Transactions on Intelligent Vehicles, 8(2),
pp. 1339-1349.
(doi: 10.1109/TIV.2022.3189836)
Hu, P., Ho, E. S.L. and Munteanu, A.
(2023)
Alignbodynet: deep learning-based alignment of non-overlapping partial body point clouds from a single depth camera.
IEEE Transactions on Instrumentation and Measurement, 72,
2502609.
(doi: 10.1109/TIM.2022.3222501)
2022
Goel, A., Men, Q. and Ho, E. S. L.
(2022)
Interaction mix and match: synthesizing close interaction using conditional hierarchical GAN with multi-hot class embedding.
Computer Graphics Forum, 41(8),
pp. 327-338.
(doi: 10.1111/cgf.14647)
Hartley, J., Shum, H. P. H., Ho, E. S. L. , Wang, H. and Ramamoorthy, S.
(2022)
Formation control for UAVs using a Flux Guided approach.
Expert Systems with Applications, 205,
117665.
(doi: 10.1016/j.eswa.2022.117665)
Ho, E. S. L. , McCay, K. D., Marcroft, C. and Embleton, N. D.
(2022)
PCPP: a MATLAB application for abnormal infant movement detection from video.
Software Impacts, 14,
100412.
(doi: 10.1016/j.simpa.2022.100412)
Zhang, H., Ho, E. S.L. and Shum, H. P.H.
(2022)
CP-AGCN: Pytorch-based attention informed graph convolutional network for identifying infants at risk of cerebral palsy.
Software Impacts, 14,
100419.
(doi: 10.1016/j.simpa.2022.100419)
Zhu, M., Men, Q., Ho, E. S.L., Leung, H. and Shum, H. P.H.
(2022)
A two-stream convolutional network for musculoskeletal and neurological disorders prediction.
Journal of Medical Systems, 46(11),
76.
(doi: 10.1007/s10916-022-01857-5)
(PMID:36201114)
(PMCID:PMC9537228)
Zhang, H., Ho, E. S.L. , Zhang, X. and Shum, H. P.H.
(2022)
Pose-Based Tremor Classification for Parkinson's Disease Diagnosis from Video.
In: Medical Image Computing and Computer Assisted Intervention — MICCAI 2022, Singapore, 18-22 Sep 2022,
pp. 489-499.
ISBN 9783031164392
(doi: 10.1007/978-3-031-16440-8_47)
Nozawa, N., Shum, H. P. H., Feng, Q., Ho, E. S. L. and Morishima, S.
(2022)
3D car shape reconstruction from a contour sketch using GAN and lazy learning.
Visual Computer, 38(4),
pp. 1317-1330.
(doi: 10.1007/s00371-020-02024-y)
Hu, P., Ho, E. S.-L. and Munteanu, A.
(2022)
3DBodyNet: fast reconstruction of 3D animatable human body shape from a single commodity depth camera.
IEEE Transactions on Multimedia, 24,
pp. 2139-2149.
(doi: 10.1109/TMM.2021.3076340)
McCay, K. D., Hu, P., Shum, H. P. H., Lok Woo, W., Marcroft, C., Embleton, N. D., Munteanu, A. and Ho, E. S. L.
(2022)
A pose-based feature fusion and classification framework for the early prediction of cerebral palsy in infants.
IEEE Transactions on Neural Systems and Rehabilitation Engineering, 30,
pp. 8-19.
(doi: 10.1109/TNSRE.2021.3138185)
(PMID:34941512)
Thakur, D., Biswas, S., Ho, E. S. L. and Chattopadhyay, S.
(2022)
ConvAE-LSTM: convolutional autoencoder long short-term memory network for smartphone-based human activity recognition.
IEEE Access, 10,
pp. 4137-4156.
(doi: 10.1109/ACCESS.2022.3140373)
2021
Men, Q., Ho, E. S. L. , Shum, H. P. H. and Leung, H.
(2021)
A quadruple diffusion convolutional recurrent network for human motion prediction.
IEEE Transactions on Circuits and Systems for Video Technology, 31(9),
pp. 3417-3432.
(doi: 10.1109/TCSVT.2020.3038145)
Chan, J. C. P. and Ho, E. S. L.
(2021)
Emotion transfer for 3D hand and full body motion using StarGAN.
Computers, 10(3),
38.
(doi: 10.3390/computers10030038)
Wang, H., Ho, E. S. L. , Shum, H. P. H. and Zhu, Z.
(2021)
Spatio-temporal manifold learning for human motions via long-horizon modeling.
IEEE Transactions on Visualization and Computer Graphics, 27(1),
pp. 216-227.
(doi: 10.1109/TVCG.2019.2936810)
(PMID:31443030)
Hammad, M., Iliyasu, A. M., Subasi, A., Ho, E. S. L. and Abd El-Latif, A. A.
(2021)
A multitier deep learning model for arrhythmia detection.
IEEE Transactions on Instrumentation and Measurement, 70,
2502809.
(doi: 10.1109/TIM.2020.3033072)
Kar, A., Pramanik, S., Chakraborty, A., Bhattacharjee, D., Ho, E. S. L. and Shum, H. P. H.
(2021)
LMZMPM: Local Modified Zernike Moment per-unit Mass for robust human face recognition.
IEEE Transactions on Information Forensics and Security, 16,
pp. 495-509.
(doi: 10.1109/TIFS.2020.3015552)
Sakkos, D., Mccay, K. D., Marcroft, C., Embleton, N. D., Chattopadhyay, S. and Ho, E. S. L.
(2021)
Identification of abnormal movements in infants: a deep neural network for body part-based prediction of cerebral palsy.
IEEE Access, 9,
pp. 94281-94292.
(doi: 10.1109/ACCESS.2021.3093469)
2020
Shen, Y., Yang, L., Ho, E. S.L. and Shum, H. P.H.
(2020)
Interaction-based human activity comparison.
IEEE Transactions on Visualization and Computer Graphics, 26(8),
pp. 2620-2633.
(doi: 10.1109/TVCG.2019.2893247)
(PMID:30703028)
Organisciak, D., Sakkos, D., Ho, E. S.L., Aslam, N. and Shum, H. P. H.
(2020)
Unifying person and vehicle re-identification.
IEEE Access, 8,
pp. 115673-115684.
(doi: 10.1109/ACCESS.2020.3004092)
McCay, K. D., Ho, E. S.L., Shum, H. P.H., Fehringer, G., Marcroft, C. and Embleton, N. D.
(2020)
Abnormal infant movements classification with deep learning on pose-based features.
IEEE Access, 8,
pp. 51582-51592.
(doi: 10.1109/ACCESS.2020.2980269)
2019
Stef, A., Perera, K., Shum, H.P.H. and Ho, E.S.L.
(2019)
Synthesizing Expressive Facial and Speech Animation by Text-to-IPA Translation with Emotion Control.
In: 12th International Conference on Software, Knowledge, Information Management & Applications (SKIMA), Phnom Penh, Cambodia, 03-05 December 2018,
ISBN 9781538691410
(doi: 10.1109/SKIMA.2018.8631536)
Chan, J. C.P., Shum, H. P.H., Wang, H., Yi, L., Wei, W. and Ho, E. S.L.
(2019)
A generic framework for editing and synthesizing multimodal data with relative emotion strength.
Computer Animation and Virtual Worlds, 30(6),
e1871.
(doi: 10.1002/cav.1871)
Hall, J., Chan, J.C.P., Shum, H.P.H., Wei, W. and Ho, E.S.L.
(2019)
An Interactive Motion Analysis Framework for Diagnosing and Rectifying Potential Injuries Caused Through Resistance Training.
In: MIG '19: Motion, Interaction and Games, Newcastle upon Tyne, UK, 28 - 30 October 2019,
pp. 1-2.
ISBN 9781450369947
(doi: 10.1145/3359566.3364688)
Zhang, J., Shum, H.P.H., McCay, K. and Ho, E.S.L.
(2019)
Prior-Less 3D Human Shape Reconstruction with an Earth Mover’s Distance Informed CNN.
In: MIG '19: Motion, Interaction and Games, Newcastle upon Tyne, UK, 28 - 30 October 2019,
pp. 1-2.
ISBN 9781450369947
(doi: 10.1145/3359566.3364694)
McCay, K.D., Ho, E.S.L. , Marcroft, C. and Embleton, N.D.
(2019)
Establishing Pose Based Features Using Histograms for the Detection of Abnormal Infant Movements.
In: 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), Berlin, Germany, 23-27 July 2019,
pp. 5469-5472.
(doi: 10.1109/EMBC.2019.8857680)
Hu, P., Ho, E.S.L. , Aslam, N., Shum, H.P.H. and Komura, T.
(2019)
A new method to evaluate the dynamic air gap thickness and garment sliding of virtual clothes during walking.
Textile Research Journal, 89(19-20),
pp. 4148-4161.
(doi: 10.1177/0040517519826930)
Irimia, A.-S., Chan, J.C.P., Mistry, K., Wei, W. and Ho, E.S.L.
(2019)
Emotion Transfer for Hand Animation.
In: MIG '19: Motion, Interaction and Games, Newcastle upon Tyne, UK, 28 - 30 October 2019,
pp. 1-2.
ISBN 9781450369947
(doi: 10.1145/3359566.3364692)
Nozawa, N., Shum, H.P.H., Ho, E.S.L. and Morishima, S.
(2019)
3D car shape reconstruction from a single sketch image.
In: MIG '19: Motion, Interaction and Games, Newcastle upon Tyne, UK, 28 - 30 October 2019,
pp. 1-2.
ISBN 9781450369947
(doi: 10.1145/3359566.3364693)
Sakkos, D., Ho, E. S. L. and Shum, H. P. H.
(2019)
Illumination-aware multi-task GANs for foreground segmentation.
IEEE Access, 7,
pp. 10976-10986.
(doi: 10.1109/ACCESS.2019.2891943)
Xu, S., Ho, E.S.L. and Shum, H.P.H.
(2019)
A hybrid metaheuristic navigation algorithm for robot path rolling planning in an unknown environment.
Mechatronic Systems and Control, 47(4),
pp. 216-224.
(doi: 10.2316/J.2019.201-3000)
2018
Flinton, C., Anderson, P., Shum, H.P.H. and Ho, E.S.L.
(2018)
NETIVAR: NETwork Information Visualization based on Augmented Reality.
In: 2018 12th International Conference on Software, Knowledge, Information Management & Applications (SKIMA), Phnom Penh, Cambodia, 03-05 December 2018,
ISBN 9781538691410
(doi: 10.1109/SKIMA.2018.8631530)
Rueangsirarak, W., Zhang, J., Aslam, N., Ho, E. S.L. and Shum, H. P.H.
(2018)
Automatic musculoskeletal and neurological disorder diagnosis with relative joint displacement from human gait.
IEEE Transactions on Neural Systems and Rehabilitation Engineering, 26(12),
pp. 2387-2396.
(doi: 10.1109/TNSRE.2018.2880871)
(PMID:30442608)
Li, J., Qu, Y., Chao, F., Shum, H.P.H., Ho, E.S.L. and Yang, L.
(2018)
Machine learning algorithms for network intrusion detection.
In:
AI in Cybersecurity.
Series: Intelligent systems reference library, 151.
Springer, pp. 151-179.
ISBN 9783319988412
(doi: 10.1007/978-3-319-98842-9_6)
Shen, Y., Henry, J., Wang, H., Ho, E. S.L. , Komura, T. and Shum, H. P. H.
(2018)
Data-driven crowd motion control with multi-touch gestures.
Computer Graphics Forum, 37(6),
pp. 382-394.
(doi: 10.1111/cgf.13333)
Yin, K., Huang, H., Ho, E.S.L. , Wang, H., Komura, T., Cohen-Or, D. and Zhang, H.
(2018)
A sampling approach to generating closely interacting 3D pose-pairs from 2D annotations.
IEEE Transactions on Visualization and Computer Graphics, 25(6),
pp. 2217-2227.
(doi: 10.1109/TVCG.2018.2832097)
(PMID:29994049)
Ho, E. S.L. and Yuen, P. C.
(2018)
Real-time full-body pose synthesis and editing.
In: Müller, B. and Wolf, S. I. (eds.)
Handbook of Human Motion.
Springer, pp. 1959-1974.
ISBN 9783319144184
(doi: 10.1007/978-3-319-14418-4_8.)
Xu, S., Ho, E.S.L. , Aslam, N. and Shum, H.P.H.
(2018)
Unsupervised abnormal behaviour detection with overhead crowd video.
In: 2017 11th International Conference on Software, Knowledge, Information Management and Applications (SKIMA), Malabe, Sri Lanka, 6-8 December 2017,
ISBN 9781538646021
(doi: 10.1109/SKIMA.2017.8294092)
2017
Shen, Y., Wang, H., Ho, E.S.L. , Yang, L. and Shum, H.P.H.
(2017)
Posture-based and action-based graphs for boxing skill visualization.
Computers and Graphics, 69,
pp. 104-115.
(doi: 10.1016/j.cag.2017.09.007)
2016
Shum, H.P.H., Wang, H., Ho, E.S.L. and Komura, T.
(2016)
SkillVis: a visualization tool for boxing skill assessment.
In: MiG '16: Motion In Games, 10 - 12 October 2016, Burlingame, CA, USA,
pp. 145-153.
ISBN 9781450345927
(doi: 10.1145/2994258.2994266)
Ho, E. S.L. , Chan, J. C.P., Chan, D. C.K., Shum, H. P.H., Cheung, Y.-m. and Yuen, P. C.
(2016)
Improving posture classification accuracy for depth sensor-based human activity monitoring in smart environments.
Computer Vision and Image Understanding, 148,
pp. 97-110.
(doi: 10.1016/j.cviu.2015.12.011)
2015
Ho, E.S.L. , Chan, J.C.P., Cheung, Y.-M. and Yuen, P.C.
(2015)
Modeling Spatial Relations of Human Body Parts for Indexing and Retrieving Close Character Interactions.
In: VRST '15: 21th ACM Symposium on Virtual Reality Software and Technology, Beijing China, 13 - 15 November 2015,
pp. 187-190.
ISBN 9781450339902
(doi: 10.1145/2821592.2821617)
Wong, C. K. and Ho, E. S. L.
(2015)
A Study of Performance Difference of Students Admitted Through Different Routes in a Systems Analysis and Design Course.
3rd Asia Symposium on Engineering and Information, Chengdu, China, 23-25 April 2015.
2014
Ho, E. S.L. , Wang, H. and Komura, T.
(2014)
A multi-resolution approach for adapting close character interaction.
In: VRST '14: Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, Edinburgh, Scotland, 11 - 13 November 2014,
97 - 106.
ISBN 9781450332538
(doi: 10.1145/2671015.2671020)
Shum, H. P.H., Hoyet, L., Ho, E. S.L. , Komura, T. and Multon, F.
(2014)
Natural preparation behavior synthesis.
Computer Animation and Virtual Worlds, 25,
531 - 542.
(doi: 10.1002/cav.1546)
Wang, H., Ho, E. S.L. and Komura, T.
(2014)
An energy-driven motion planning method for two distant postures.
IEEE Transactions on Visualization and Computer Graphics, 21(1),
18 - 30.
(doi: 10.1109/TVCG.2014.2327976)
2013
Ho, E. S.L. , Shum, H. P.H., Cheung, Y.-m. and Yuen, P. C.
(2013)
Topology aware data-driven inverse kinematics.
Computer Graphics Forum, 32(7),
61 - 70.
(doi: 10.1111/cgf.12212)
Ho, E. S.L. and Shum, H. P.H.
(2013)
Motion Adaptation for Humanoid Robots in Constrained Environments.
In: 2013 IEEE International Conference on Robotics and Automation (ICRA), Karlsruhe, Germany, 6-10 May 2013,
3813 - 3818.
ISBN 9781467356435
(doi: 10.1109/ICRA.2013.6631113)
Shum, H. P. H., Ho, E. S.L. , Jiang, Y. and Takagi, S.
(2013)
Real-time posture reconstruction for Microsoft Kinect.
IEEE Transactions on Cybernetics, 43(5),
1357 - 1369.
(doi: 10.1109/TCYB.2013.2275945)
Ho, E. S.L. , Chan, J. C.P., Komura, T. and Leung, H.
(2013)
Interactive partner control in close interactions for real-time applications.
ACM Transactions on Multimedia Computing, Communications and Applications, 9(3),
21.
(doi: 10.1145/2487268.2487274)
Shum, H. P.H., Hoyet, L., Ho, E. S.L. , Komura, T. and Multon, F.
(2013)
Preparation Behaviour Synthesis with Reinforcement Learning.
CASA 2013 : The 26th Conference on Computer Animation and Social Agents, Istanbul, Turkey, 16-18 May 2013.
2012
Shum, H. P.H. and Ho, E. S.L.
(2012)
Real-Time Physical Modelling of Character Movements with Microsoft Kinect.
In: VRST'12: The 18th ACM Symposium on Virtual Reality Software and Technology 2012, Toronto, Canada, 10 - 12 December 2012,
pp. 17-24.
ISBN 9781450314695
(doi: 10.1145/2407336)
2011
Ho, E. S.L. and Komura, T.
(2011)
A finite state machine based on topology coordinates for wrestling games.
Computer Animation and Virtual Worlds, 22(5),
435 - 443.
(doi: 10.1002/cav.376)
2010
Ho, E.S.L. , Komura, T., Ramamoorthy, S. and Vijayakumar, S.
(2010)
Controlling Humanoid Robots in Topology Coordinates.
In: 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, Taipei, Taiwan, 18-22 October 2010,
pp. 178-182.
ISBN 9781424466764
(doi: 10.1109/IROS.2010.5652787)
Ho, E. S.L. , Komura, T. and Tai, C.-L.
(2010)
Spatial relationship preserving character motion adaptation.
ACM Transactions on Graphics, 29(4),
33.
(doi: 10.1145/1778765.1778770)
2009
Ho, E. S.L. and Komura, T.
(2009)
Real-time character control for wrestling games.
In: Egges, A., Geraerts, R. and Overmars, M. (eds.)
Motion in Games.
Series: Lecture notes in computer science (5884).
Springer, pp. 128-137.
ISBN 9783642103469
(doi: 10.1007/978-3-642-10347-6_12)
Ho, E.S.L. and Komura, T.
(2009)
Planning Tangling Motions for Humanoids.
In: 2007 7th IEEE-RAS International Conference on Humanoid Robots, Pittsburgh, PA, USA, 29 November - 1 December 2007,
pp. 507-512.
ISBN 9781424418619
(doi: 10.1109/ICHR.2007.4813918)
Ho, E. S.L. and Komura, T.
(2009)
Character motion synthesis by topology coordinates.
Computer Graphics Forum, 28(2),
pp. 299-308.
(doi: 10.1111/j.1467-8659.2009.01369.x)
Ho, E.S.L. and Komura, T.
(2009)
Indexing and retrieving motions of characters in close contact.
IEEE Transactions on Visualization and Computer Graphics, 15(3),
pp. 481-492.
(doi: 10.1109/TVCG.2008.199)
(PMID:19282553)
2008
Komura, T., Shum, H.P.H. and Ho, E.S.L.
(2008)
Simulating interactions of characters.
In: Egges, A., Kamphuis, A. and Overmars, M. (eds.)
Motion in Games.
Series: Lecture notes in computer science (5277).
Springer, pp. 94-103.
ISBN 9783540892199
(doi: 10.1007/978-3-540-89220-5-10)
2007
Ho, E. S.L. and Komura, T.
(2007)
Wrestle Alone : Creating Tangled Motions of Multiple Avatars from Individually Captured Motions.
In: 15th Pacific Conference on Computer Graphics and Applications (PG'07), Maui, HI, USA, 29 October- 2 November 2007,
ISBN 9780769530093
(doi: 10.1109/pg.2007.54)
2005
Ho, E.S.L. , Komura, T. and Lau, R.W.H.
(2005)
Computing Inverse Kinematics with Linear Programming.
In: VRST05: The ACM Symposium on Virtual Reality Software and Technology 2005, Monterey, CA, USA, 7 - 9 November 2005,
pp. 163-166.
ISBN 1595930981
(doi: 10.1145/1101616.1101651)
Komura, T., Ho, E.S.L. and Lau, R.W.H.
(2005)
Animating reactive motion using momentum-based inverse kinematics.
Computer Animation and Virtual Worlds, 16(3-4),
pp. 213-223.
(doi: 10.1002/cav.101)
This list was generated on Thu Nov 21 03:14:41 2024 GMT.