Virtual Reality Journey Through a Blood Vessel

Published: 17 October 2022

During the ARCadia festival in September Craig Daly presented three exhibitions of VR work as part of the ARC-XR contribution to the festival.

During the ARCadia festival in September Professor Craig Daly presented three exhibitions of VR work as part of the ARC-XR contribution to the festival.  These VR experiences included a VR data gallery, a physiology escape room game (Cell The Genesis) and an exploration of a spinal cord capillary.  The ARCadia festival was extremely successful and the general public seemed to really enjoy the VR experiences.  The image shows a 3D rendering of the spinal cord data showing the capillary (left), a view from inside the vessel (middle) and a young visitor about to crawl through the vessel in the ARC-XR suite.

Image showing Arcadia Vessel

Craig is the MVLS rep on the project board for ARC-XR.  If you would like a demo of the facility or the experiences, please get in touch with him directly.  If you are interested in using 3D animations, Virtual Reality (VR) or Augmented Reality (AR) or both (Extended Reality , XR) for your research, teaching or public engagement then please get in touch with Craig.

Additional Information;

The Spinal Cord Data was rendered in Autodesk Maya and ported to UNITY Games Engine. This was a collaboration with Dr. David Hughes (School of Psychology and Neuroscience).

The VR data gallery used 3D models taken from the Glasgow Life Science Sketchfab page

The Escape Room game was funded by the Physiological Society


First published: 17 October 2022