Archaeology, Games and Interactive Medi ARCH5104
- Academic Session: 2024-25
- School: School of Humanities
- Credits: 20
- Level: Level 5 (SCQF level 11)
- Typically Offered: Either Semester 1 or Semester 2
- Available to Visiting Students: Yes
- Collaborative Online International Learning: No
Short Description
Digital media are used with increasing frequency across archaeology and cultural heritage, and the skills needed to design, commission and create digital media are in demand. This course will blend practical making and design activities with critical thinking and discussion to provide a rounded introduction to contemporary digital media production. The course does not require any pre-existing digital specialism.
Timetable
2x1hr workshops per week over 10 weeks as scheduled in MyCampus.
Requirements of Entry
Standard entry to Masters at College Level
Excluded Courses
None
Co-requisites
None
Assessment
Essay (2,000 words) - 40%
Design Portfolio (2,000 words) - 40%
Interactive Media (1,000 words) - 20%
Course Aims
This course aims to:
■ Introduce students to the design, development and use of interactive digital media within an archaeological and heritage setting
■ Develop critical and creative skills necessary to design and commission a piece of digital media
■ Develop students' technical skills so they can complete a simple digital media project
Intended Learning Outcomes of Course
By the end of this course students will be able to:
■ Design interactive media for specific archaeological and heritage settings
■ Develop a design brief and commission a piece of digital media
■ Create simple digital media projects from scratch
■ Critically engage with the ethical and theoretical aspects of their own work and the work of others.
Minimum Requirement for Award of Credits
Students must submit at least 75% by weight of the components (including examinations) of the course's summative assessment.